
So if anyone is a gamer who enjoys games like Zelda or Role Playing games like Final Fantasy they are probably aware of the game genre known as the
MMORPG. Massive Multi-player Online
Roleplaying Games or
MMOs for short, can be a cool online way to play fun games and socialize with friends who are playing. Unfortunately this type of game carries a very heavy side effect for those with addictive personalities. Unlike a normal game like Halo,
MMOs rarely end. Most don't have a final boss or a finished storyline and this can be very dangerous. Many gamers are conditioned to work towards their goal of beating a game; with
MMOs however, there is no endgame. There is always better equipment to obtain, more monsters to fight, and more achievements to earn. The problem with this is that many people will forgo time spent with friends and family to play these games. It is also scary because the amount of hours you put into the game is a sort of bragging right within the game. So if you call in sick to work and play for 14 hours that day, people inside the game will applaud your dedication and you will earn more and more honor and respect for your numerous hours. I was heavily involved in an
MMO called Guild Wars. It had everything I wanted in a game and it never ended. It was too good to be true. At one period of time I was playing 10-12 hours a day. This went on for about a year before a lot of my friends and family finally approached me and helped me snap out of it. I hadn't even realized I was that addicted. I didn't eat me
als with my family, I didn't go out with friends, I didn't even finish most of my classes each day. When I wasn't playing, I was thinking about playing and about what else I needed to get in the game to make myself better. It consumed me entirely. I see this mentality a lot with the very popular game called World of
Warcraft or
WoW. With
WoW, there is such a phenomenally deep series of character choices that someone could play for a year and still find out exponentially more
gameplay they haven't yet experienced. I am just putting out a word of warning from someone who has been there. Moderation is key or else these games do have the ability to take over your whole social life and you may not even see it coming.
Here are some more articles on this issue that is still very much under the radar:
Addiction ResearchMMOs AnonymousFirst Hand